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	<id>https://madnesscombat.wiki/index.php?action=history&amp;feed=atom&amp;title=Spike_gate</id>
	<title>Spike gate - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://madnesscombat.wiki/index.php?action=history&amp;feed=atom&amp;title=Spike_gate"/>
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	<updated>2026-05-15T13:10:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://madnesscombat.wiki/index.php?title=Spike_gate&amp;diff=8432&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://madnesscombat.wiki/index.php?title=Spike_gate&amp;diff=8432&amp;oldid=prev"/>
		<updated>2025-06-13T10:53:35Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:53, 13 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
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	<entry>
		<id>https://madnesscombat.wiki/index.php?title=Spike_gate&amp;diff=8431&amp;oldid=prev</id>
		<title>Spike_gate&gt;MatCeeVee: Renamed PNC title and replaced PNC category.</title>
		<link rel="alternate" type="text/html" href="https://madnesscombat.wiki/index.php?title=Spike_gate&amp;diff=8431&amp;oldid=prev"/>
		<updated>2021-07-11T02:56:09Z</updated>

		<summary type="html">&lt;p&gt;Renamed PNC title and replaced PNC category.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Weapon infobox&lt;br /&gt;
| Title = &lt;br /&gt;
| image = [[File:SpikeGateMC75.PNG]]&lt;br /&gt;
| caption = A single spike gate with a switch&lt;br /&gt;
| Type = [[Miscellaneous weapon|Miscellaneous]]&lt;br /&gt;
| Attachments = &lt;br /&gt;
| Users = [[Hank J. Wimbleton|Hank]], [[Sanford]], [[Deimos]]&lt;br /&gt;
| Kills = 0&lt;br /&gt;
| Appearances = &lt;br /&gt;
*[[Madness Combat 7.5]]&lt;br /&gt;
*[[Madness Combat 10: Abrogation]]&lt;br /&gt;
*[[Madness: Project Nexus (Classic)]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spike gates&amp;#039;&amp;#039;&amp;#039; are a relatively new concept added to the Madness Series, making their first appearance in [[Madness Combat 10: Abrogation]], then reappearing in [[Madness Combat 7.5]]. They operate by lever to raise and lower the spikes in and out of the floor.&lt;br /&gt;
&lt;br /&gt;
Quite often there are pairs of gates linked to form a checkpoint; when the lever is pulled to lower one set of spikes, the other set will rise again. [[Hank J. Wimbleton|Hank]], ever impatient, ripped two out of the ground to bypass the checkpoint, then used another gate to skewer a possessed agent in Madness Combat 10. Though not intentional, Sanford skewered a dead agent in 7.5.&lt;br /&gt;
&lt;br /&gt;
They have also appeared in [[Madness: Project Nexus (Classic)]], but only as individual gates instead of linked pairs. The first set was lowered by pressing a button, but the others were lowered by activating a [[terminal]].&lt;br /&gt;
&lt;br /&gt;
Other times spike gates are used as a substitute for prison bars or armory doors. In Mission 1-A, [[Sanford]] and [[Deimos]] were locked in their cell by a set of spikes, as was a [[Agent|1337 agent]] in another cell. Two magnified [[M-249]]s and two [[AR-15]]s were on a rack covered by spikes in Madness Combat 10, so Sanford lowered them and Hank grabbed one of the mag M-249s before proceeding to the next room.&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{ProjectNexus}}&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Miscellaneous weapons]]&lt;br /&gt;
[[Category:Madness: Project Nexus (Classic)]]&lt;/div&gt;</summary>
		<author><name>Spike_gate&gt;MatCeeVee</name></author>
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